Showing 1-20 of 26 Books
5 Senses
OBJECTIVES: Checking the sense used for different situations. DESCRIPTION and/or INSTRUCTIONS: This activity includes questions associated with images. For each question, there are three possible answers in the form of images. After choosing the answer, the student has access to the solution, which will be marked with a circle. ADDITIONAL INFORMATION: Also applicable to VET APP / PROGRAM: Microsoft PowerPoint
Category: Development Areas, Levels, Secondary, Sensory Stimulation
Balance and Motor coordination exercises
OBJECTIVES: Balance and coordination exercises DESCRIPTION and/or INSTRUCTIONS: Exercises for motor coordination and balance are presented in the video. In the first phase, the student watches how to perform the exercise and in the second phase, he or she performs it together with the teacher. PCS symbols are used in the video. ADITIONAL INFORMATION: Also Applicable in primary APP / PROGRAM: MP4
Category: Development Areas, Levels, Psychomotor Skills, Secondary
Body Parts
OBJECTIVES: The ability to write parts of the body DESCRIPTION and/or INSTRUCTIONS: The task of the child is to acquire the ability to write parts of the body. Anagram is an interactive game where the child should drag the letters into their correct positions to unscramble the word or phrase. Additional information: Also Applicable in Primary APP / PROGRAM: Wordwall
Category: Development Areas, Language and Communication, Levels, Secondary
Delicious Sandwich
GOAL: Presentation of the basics in order to make a sandwich INSTRUCTIONS: The material can only be presented online, or can be used as a support for a practical activity. APP/PROGRAM: CANVA
Category: Basic Skills, Development Areas, Levels, Secondary
Emotions
OBJECTIVES: Recognising and distinguishing different emotions DESCRIPTION and/or INSTRUCTIONS: This activity asks students to identify different emotions and name them. They also recognise the differences between different responses. It is particularly suitable for students with autism spectrum disorder. APP / PROGRAM: H5p
Category: Development Areas, Levels, Secondary, Socio-emotional Skills
Emotions (let’s learn)
OBJECTIVES: Identification game associating the word with the corresponding image. DESCRIPTION and/or INSTRUCTIONS: This activity includes 1 emotion identification game associating the word with the corresponding image. It is presented in the form of an airplane, in which the student must use the computer keyboard or mouse to fly to the correct answers and avoid the incorrect ones. It allows the student to change the model, according to his/her interests. There is a stopwatch that makes it possible to check the time elapsing. Each correct and wrong answer is accompanied by a graphic and sound signal. It allows you to...
Category: Development Areas, Levels, Secondary, Socio-emotional Skills
EYE EXERCISES
OBJECTIVES: Daily activities DESCRIPTION and/or INSTRUCTIONS: Long work behind the computer and looking at notebooks slows the movement of the eyes. The eyes are just "staring" and losing their vibrancy, and the less visible impulses arrive at the visual center. The muscles that surround the eyes, allowing the eyes to turn and help sharpen the image we see, get tired, lose their tone and cause blurred vision and tired eyes. It is particularly exhausting for the eyes to work with a computer, after which the eye is difficult to re-adjust to viewing at a distance. With exercises, we have important...
Category: Psychomotor Skills, Secondary
Five Senses
OBJECTIVES: Testing the knowledge about the five senses. Description: At the beginning of the activity, the five senses are reviewed in correspondence with sensory organs and their specific actions. The child can repeat the actions with the teacher. At the end, the teacher will give him two tasks related to this content. APP SOFTWARE: CANVA PRO
Category: Development Areas, Levels, Secondary, Sensory Stimulation
Fruits dishes
OBJECTIVES: The ability to recognize the ingredients of fruit dishes. DESCRIPTION and/or INSTRUCTIONS: The game contains pictures of 10 different fruits and 10 fruit dishes. The student's task is to choose matching pairs. The game makes the child aware of what ingredients different fruit dishes are made of. ADDITIONAL INFORMATION: Also Applicable in Primary. APP / PROGRAM: Wordwall
Category: Cognitive Development, Development Areas, Levels, Secondary
Good Habits
OBJECTIVES: Identifying good and bad habits DESCRIPTION and/or INSTRUCTIONS: In this activity, students identify habits that we keep up with on a daily basis. They recognize the difference between good and bad habits. They can verbalize and say why the habit is bad or good during the activity. It is particularly suitable for pupils with autistic spectrum disorders. .APP / PROGRAM: H5p
Category: Basic Skills, Secondary
Home Appliances
OBJECTIVES: Recognition of household appliances and their rooms. DESCRIPTION and/or INSTRUCTIONS: The online game teaches you to recognize household appliances and their destination. The game contains PCS symbols, thanks to which the child enriches alternative communication. ADDITIONAL INFORMATION: Also Applicable in Primary APP / PROGRAM: Wordwall
Category: Basic Skills, Development Areas, Levels, Secondary
Human Body
OBJECTIVES: Identification of parts of the human body, associating the word with the corresponding image. DESCRIPTION and/or INSTRUCTIONS: This activity includes 1 game of identifying the parts of the human body, and associating the word with the corresponding image. It is presented in the form of balloon popping, but allows the student to change the model, according to their interests. It has three levels. It allows stopping the activity and starting over or resuming. There is a stopwatch that allows you to check the time elapsing. Each right and wrong answer is accompanied by a graphic and sound signal. At...
Category: Development Areas, Levels, Psychomotor Skills, Secondary
I know an Old Lady
OBJECTIVES: Identify the correct picture as comprehension of a story. DESCRIPTION and/or INSTRUCTIONS: This activity consists of two exercises: a story with images and an instruction associated with two images. The student will have to choose the corresponding image. For each option, there is an image associated with a sound that indicates whether or not the answer is correct. ADDITIONAL INFORMATION: Also applicable to VET APP / PROGRAM: Microsoft PowerPoint
Category: Development Areas, Language and Communication, Levels, Secondary
Let the Holidays Come!
Objectives: Conscious reading of randomly given words, logical ordering of words in the sentence Descriptions/ Instructions: Use the mousse or right arrow to go to the next page. Follow the instructions. App/ programme: Canva, Wordwall
Category: Development Areas, Language and Communication, Levels, Secondary
Let’s feel with the hedgehog Tim Tim!
OBJECTIVES: association of some situations created by the story of the hedgehog Tim Tim with concrete sensory stimulation actions, through the auditory, olfactory, and tactile senses. DESCRIPTION AND/OR INSTRUCTIONS: Following "The Tale of the Tim Tim Hedgehog" and "accompanying" him on his journey, the students are put in the pose of smelling, feeling, and hearing elements of the environment. During the course of the story, the students receive classroom tasks, for which the teacher must prepare the following materials: flowers; little bottles with flavors; fruits; blanket/hat, jacket, scarf; towel, bowl of water, fan/dryer hair dryer/ hot-cold air heater. The material...
Category: Development Areas, Levels, Secondary, Sensory Stimulation
Member States of the European Union
OBJECTIVES: Learning about the EU member states of the EU. Testing the knowledge. DESCRIPTION and/or INSTRUCTIONS script: This activity is aimed at learning about European countries that are also members of the European Union. The activity contains a video in which all EU members are described. Each of the members presents its flag, its name, the capital city, and its official language. After reviewing the video, an activity is prepared that checks the knowledge already acquired. The activity returns the knowledge result in the form of points. APP / PROGRAM: H5P, JavaScript
Category: Cognitive Development, Development Areas, Levels, Secondary
Money and Quantities
OBJECTIVES: Identification and quantification of the money DESCRIPTION and/or INSTRUCTIONS: This activity includes 2 games. One for money recognition and another for quantity identification. The application has 2 distinct success and error sounds. When the student makes a mistake, the application indicates the correct answer. The execution of the game is automatic and the student can see the score of how many questions he gets right and how many in total. In addition, the time of the game is counted. In the end, the score and the time used are shown. The student can also see the leaderboard, and the...
Category: Cognitive Development, Development Areas, Levels, Secondary
MORNING MEETING
OBJECTIVES: Developing spatial and temporal orientation skills to children through daily, repetitive activities during morning meeting DESCRIPTIONS/INSTRUCTIONS: Activity of SEN pupils starts every day with this type of activity. Especially for autistic children it is very important to be permanently anchored in time. The presentation can be used as a guide for face to face or online meetings. The games came extra and can be easily reproduce by logging in to Wordwall according to child need and level. We recommend not to use slide show but to tag by mouse the correct answer. Also you can use your own pictures!...
Category: Development Areas, Levels, Psychomotor Skills, Secondary
MotionMath
OBJECTIVES: Catch a puppy moving through space using motion technology and a webcam. After catching the puppy, solve the addition or subtraction task. DESCRIPTION and/or INSTRUCTIONS script: The activity is intended for everyone from the age of 8 and up. The activity covers cognitive and sensory levels. After pressing the PLAY button, the player has two choices. One is addition, the other is subtraction with a single digit or a two-digit number with a transition. With both choices, the program offers 10 calculations. Each task, that is correctly calculated, brings two additional points, one point is deducted for each incorrectly...
Category: Development Areas, Levels, Secondary, Sensory Stimulation
OUR EMOTIONS
OBJECTIVES: Recognition of the own emotions learned before (happiness, sadness, angry, fear) in different life situations; understanding the relation between event-though-emotion; using art therapy to express emotions. DESCRIPTION/INSTRUCTIONS: The activities will be chosen according to the level of the children. If you cannot access the wordwall game, use the static version. For the last part of the activity, sheets of paper containing an empty circle and drawing tools will be prepared. APP / PROGRAM: CANVA, Wordwall
Category: Development Areas, Levels, Secondary, Socio-emotional Skills